random production
  • Aphorism for the masses
    download
    The second part of ‘the trilogy’. Fire.
  • scene pick
  • Second reality
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    While not being the demo that started the PC demoscene, Future Crew’s most reknowned production was certainly one of its definitive moments.
  • ASD (Andromeda Software Development) is a group that produces Demos. A demo is a non-interactive multimedia presentation made within the computer subculture known as the demoscene. Find out more about Demos at Wikipedia, or visit the online demoscene resource, pouet.net

    trivia

  • on the music of Planet Risk

    The music of the demo started around mid april as a really fast paced power/progressive metal tune. During late May, and as effects kept coming from Navis, we realised that the ambience of the demo was not really compatible with the raw energy of the tune, thus on the first of June we decided to scrap the tune completely and start from scratch, this time with a more ambient sound. Leviathan came up with a sorta gothic/country/hawaian sound as an experiment, which I took inspiration from and started by taking advantage of the gothic part. We spent numerous hours on the “drawing” board going through stages, changes and details until we pretty much finalised what the music would be. Once the synth, drums and the rest of the instruments and effects parts were over, we recorded the guitar parts during the last days of July, and on the 1st of August we finished with the mixing and polishing.

    Planet Risk follows a more progressive metal genre compared to last year’s “I am you” and we believe that it is more mature in terms of composition, atmosphere and production values (Hello Wonder =) ) considering the limited gear we have. I think it is destined to create large controversy among the listeners as not everyone is really fond of more puncy sounds that include heavy distorted guitars. Nevertheless, we hope that those who like the genre will enjoy listening to it as much as we enjoyed composing it.

  • Metamorphosis

    2nd place at Breakpoint 2008
    March 27th, 2008

    Zine #13 headlines

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    headlines for zine13 by brainstorm and bitfellas
    March 27th, 2008

    Lifeforce

    lifeforce
    Winner of the Assembly 2007 demo competition
    September 9th, 2007

    Beyond the Walls of Eryx

    beyond the walls of eryx
    Our contribution to the Intel Demoscene 2007 Competition
    June 30th, 2007

    Lithography

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    Our contribution to the intel-demoscene competition. Voted 2nd place.
    December 11th, 2006

    The Evolution Of Vision

    A demo made out of state of the art image-processing.
    December 11th, 2006

    Captive : the game

    download
    A little fun with the material of Captive. Don’t move out of the blue!
    December 11th, 2006

    Captive

    a nightmare you suddenly wake up from. 3rd at Breakpoint2006
    December 10th, 2006

    Animal Attraction

    Get it and surrender to the animal attraction. 1st place at The Gathering 2006
    December 10th, 2006

    Iconoclast

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    Massive demo that won the 1st place at the Assembly2005 demo competition.
    December 8th, 2006

    Antidote for the masses

    download
    The third part of ‘the trilogy’. Air.
    December 8th, 2006

    Aphorism for the masses

    download
    The second part of ‘the trilogy’. Fire.
    December 8th, 2006

    Ambience for the masses

    download

    The first part of ‘the trilogy’. Water

    December 8th, 2006

    Pixelshow 2005

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    Invitation intro.
    December 8th, 2006

    Planet Risk

    download
    One of the very first demos to use pixelshaders, Planet Risk won the 2nd place at the Assembly 2004 demo competition.
    December 8th, 2006

    Eon

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    Eon was carried out as an experiment : Make one solid demo in the least time possible. It eventually took one day to produce the demo and a week to write the infofile. Won 2nd place at the React2004 democompo.
    December 8th, 2006

    Dreamchild

    download
    Dreamchild was the first to compete outside of Greece. It was awarded the 4th place at the Assembly2003 demo competition. Click here for lyics
    December 8th, 2006

    Edge of Forever

    download
    Edge of forever was produced in 2002, and won the demo competion at the React demoparty of that year.
    December 8th, 2006

    Cadence and Cascade

    download
    This is the demo that kicked ASD into the 3d accelerated world and into the 21st century. It won 1st place at the digital nexus 2001 demo competition.
    December 8th, 2006
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